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Nanare l a fait ! Quel match ... il prend un ascendant psychologique non négligeable !    Par contre un autre gros match arrive des jeudi pour lui !      De mon côté  Je remonte tranquillement au classement.  Je suis désormais en bilan non négatif 5/5  Match tres compliqué today ( oublis de compo^^)   A vous les studios ! 

French / Français/Div. 3.3 - Saison 23

https://mybasketteam.com/Player/PlayerDetails/35748671   16y.o PG/SG with 33 skills (not counting feet movement) and experience 3.

Global (English Only)/Transfer Market
FORUM FACTS
42814 Posts 914 Threads 9204 Members Radnyns Latest Member 4 Currently Online

Questions

Posts: 267
Joined: Oct 2016

Posted on November - 09 - 2016 at 11:37

I understand transfers are 'frozen' at the the moment, but what will happen with all current offers on players?

I saw some million $ offers, which would make some teams very rich and other teams go bankrupt. Will all transfers be cancelled/withdrawn and we start with a fresh and empty transfermarket when game starts or will you delete all high prized offers and let all low prized offers go trough?

 

Posts: 964
Joined: Oct 2016

Posted on November - 9 - 2016 at 15:13

All Offers on the TM will be cancelled and the balance for all teams will be reset to default.

At this moment we will not re-generate players in teams, and all fired player are gone ;)

So DO NOT Fire all your players :)

Posts: 1133
Joined: Oct 2016

Posted on November - 10 - 2016 at 11:57

How old will be youngest pl? 15yo?

Posts: 964
Joined: Oct 2016

Posted on November - 10 - 2016 at 14:26

How old will be youngest pl? 15yo?

Yes. The youngest players will be 15 years old. We call them Rookies.
Every week you can pull (generate) a new rookie for you team.

Posts: 6
Joined: Nov 2016

Posted on November - 11 - 2016 at 23:21

First of all, I like the clean design and the concept.

My question is how many members do you guys think will be joining the game in a near future and what is your guys vision with the game? :)

Posts: 5698
Joined: Oct 2016

Posted on November - 12 - 2016 at 15:50

First of all, I like the clean design and the concept.

My question is how many members do you guys think will be joining the game in a near future and what is your guys vision with the game? :)

Thank you for your praise we are glad that you like the work we have done so far.

We are hoping a lot of people will be joining in the future as the game has generated a lot of interest from all over the world and we are still in pre-launch. The feedback we are getting so far is very promising. 

Posts: 1
Joined: Nov 2016

Posted on November - 14 - 2016 at 10:10

How many people are for now in the game?

 

What you can do with tokens? I hope is not pay for the win system.

Posts: 964
Joined: Oct 2016

Posted on November - 14 - 2016 at 11:49

How many people are for now in the game?

 

What you can do with tokens? I hope is not pay for the win system.

We currently have 572 registered users.

Game is NOT pay-to-win. Tokens are used for:
- for PRO package (advanced statistics, no ads, more Tactics slots,...)
- for visual Customization of Arena, Players, Jerseys, Amblems
- for demanding server operations and advanced options
- for private cups, mini games,...

Posts: 1133
Joined: Oct 2016

Posted on November - 15 - 2016 at 10:40

What i gonna need for better trainings? token will be usefull for that?

Posts: 5698
Joined: Oct 2016

Posted on November - 15 - 2016 at 12:54

What i gonna need for better trainings? token will be usefull for that?

No, Tokens will not help your players to increase their skills faster. The game is NOT pay-to-win.

Posts: 267
Joined: Oct 2016

Posted on November - 15 - 2016 at 13:35

So we will be able to play friendlies starting upcoming monday. Good news!

Does it mean the match-engine will be ready when we start playing friendlies or will you guys be fine-tuning the engine depending on how those friendlies are being played (too much/few passes or rebounds for example)?

Do we have to invite other teams manually for these friendlies? And do players get xp and what about fatigue/injuries?