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Ben birşey yazmayacaktım ama yani gerçekten nereden bakarsanız bakın zarar veriyor bu hükmen işi, bunu hem uzun yıllar oynayanlar yapıyor hem de yok gelecek yok başarı diye dem vuranlar yapıyor. Hele ki hiç oynanmaması tamamen facia ne diyim..   Bu arada Muti hocanın yazdığı son paragrafın altına aynen imzamı atıyorum. Oyun içi mesajlaşma harici şu an bir geliştirme görülmüyor, bu özellikle eski Cha kullanıcılarının hatırlayacakları bir sona doğru oyunu götürüyor, kimsenin bırakma ya da yor...

Turkish / Türkçe/Sezon 17

Pirmais sezonas aplis noslēdzies. LBL tabula izskatās diezgan simetriska visas komandas sadalījušās sākot no 11-0 līdz 0-11 pa vienam solim. Kā citiem sezonas 1/2 ? Man pagaidām ar lielu pluss zīmi, nebiju domājis tik labi (skatoties spēku samērus) iesākt sezonu.

Latvian / Latviešu Valoda/Latvija (LBL)
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36779 Posts 692 Threads 7392 Members cooldude Latest Member 2 Currently Online

Questions

Posts: 246
Joined: Oct 2016

Posted on November - 09 - 2016 at 11:37

I understand transfers are 'frozen' at the the moment, but what will happen with all current offers on players?

I saw some million $ offers, which would make some teams very rich and other teams go bankrupt. Will all transfers be cancelled/withdrawn and we start with a fresh and empty transfermarket when game starts or will you delete all high prized offers and let all low prized offers go trough?

 

Posts: 964
Joined: Oct 2016

Posted on November - 9 - 2016 at 15:13

All Offers on the TM will be cancelled and the balance for all teams will be reset to default.

At this moment we will not re-generate players in teams, and all fired player are gone ;)

So DO NOT Fire all your players :)

Posts: 803
Joined: Oct 2016

Posted on November - 10 - 2016 at 11:57

How old will be youngest pl? 15yo?

Posts: 964
Joined: Oct 2016

Posted on November - 10 - 2016 at 14:26

How old will be youngest pl? 15yo?

Yes. The youngest players will be 15 years old. We call them Rookies.
Every week you can pull (generate) a new rookie for you team.

Posts: 6
Joined: Nov 2016

Posted on November - 11 - 2016 at 23:21

First of all, I like the clean design and the concept.

My question is how many members do you guys think will be joining the game in a near future and what is your guys vision with the game? :)

Posts: 5244
Joined: Oct 2016

Posted on November - 12 - 2016 at 15:50

First of all, I like the clean design and the concept.

My question is how many members do you guys think will be joining the game in a near future and what is your guys vision with the game? :)

Thank you for your praise we are glad that you like the work we have done so far.

We are hoping a lot of people will be joining in the future as the game has generated a lot of interest from all over the world and we are still in pre-launch. The feedback we are getting so far is very promising. 

Posts: 1
Joined: Nov 2016

Posted on November - 14 - 2016 at 10:10

How many people are for now in the game?

 

What you can do with tokens? I hope is not pay for the win system.

Posts: 964
Joined: Oct 2016

Posted on November - 14 - 2016 at 11:49

How many people are for now in the game?

 

What you can do with tokens? I hope is not pay for the win system.

We currently have 572 registered users.

Game is NOT pay-to-win. Tokens are used for:
- for PRO package (advanced statistics, no ads, more Tactics slots,...)
- for visual Customization of Arena, Players, Jerseys, Amblems
- for demanding server operations and advanced options
- for private cups, mini games,...

Posts: 803
Joined: Oct 2016

Posted on November - 15 - 2016 at 10:40

What i gonna need for better trainings? token will be usefull for that?

Posts: 5244
Joined: Oct 2016

Posted on November - 15 - 2016 at 12:54

What i gonna need for better trainings? token will be usefull for that?

No, Tokens will not help your players to increase their skills faster. The game is NOT pay-to-win.

Posts: 246
Joined: Oct 2016

Posted on November - 15 - 2016 at 13:35

So we will be able to play friendlies starting upcoming monday. Good news!

Does it mean the match-engine will be ready when we start playing friendlies or will you guys be fine-tuning the engine depending on how those friendlies are being played (too much/few passes or rebounds for example)?

Do we have to invite other teams manually for these friendlies? And do players get xp and what about fatigue/injuries?